// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

// IWYU pragma: private, include "MoALiveLinkSettings.h"

#ifdef MOALIVELINK_MoALiveLinkSettings_generated_h
#error "MoALiveLinkSettings.generated.h already included, missing '#pragma once' in MoALiveLinkSettings.h"
#endif
#define MOALIVELINK_MoALiveLinkSettings_generated_h

#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS

// ********** Begin ScriptStruct FMoALiveLinkConnectionInfo ****************************************
struct Z_Construct_UScriptStruct_FMoALiveLinkConnectionInfo_Statics;
#define FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_7_Plugins_MoALiveLink_5_7_Source_MoALiveLink_Public_MoALiveLinkSettings_h_20_GENERATED_BODY \
	friend struct ::Z_Construct_UScriptStruct_FMoALiveLinkConnectionInfo_Statics; \
	MOALIVELINK_API static class UScriptStruct* StaticStruct();


struct FMoALiveLinkConnectionInfo;
// ********** End ScriptStruct FMoALiveLinkConnectionInfo ******************************************

// ********** Begin Class UMoALiveLinkSettings *****************************************************
struct Z_Construct_UClass_UMoALiveLinkSettings_Statics;
MOALIVELINK_API UClass* Z_Construct_UClass_UMoALiveLinkSettings_NoRegister();

#define FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_7_Plugins_MoALiveLink_5_7_Source_MoALiveLink_Public_MoALiveLinkSettings_h_59_INCLASS_NO_PURE_DECLS \
private: \
	static void StaticRegisterNativesUMoALiveLinkSettings(); \
	friend struct ::Z_Construct_UClass_UMoALiveLinkSettings_Statics; \
	static UClass* GetPrivateStaticClass(); \
	friend MOALIVELINK_API UClass* ::Z_Construct_UClass_UMoALiveLinkSettings_NoRegister(); \
public: \
	DECLARE_CLASS2(UMoALiveLinkSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/MoALiveLink"), Z_Construct_UClass_UMoALiveLinkSettings_NoRegister) \
	DECLARE_SERIALIZER(UMoALiveLinkSettings) \
	static constexpr const TCHAR* StaticConfigName() {return TEXT("MoALiveLink");} \



#define FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_7_Plugins_MoALiveLink_5_7_Source_MoALiveLink_Public_MoALiveLinkSettings_h_59_ENHANCED_CONSTRUCTORS \
	/** Deleted move- and copy-constructors, should never be used */ \
	UMoALiveLinkSettings(UMoALiveLinkSettings&&) = delete; \
	UMoALiveLinkSettings(const UMoALiveLinkSettings&) = delete; \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMoALiveLinkSettings); \
	DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMoALiveLinkSettings); \
	DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMoALiveLinkSettings) \
	NO_API virtual ~UMoALiveLinkSettings();


#define FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_7_Plugins_MoALiveLink_5_7_Source_MoALiveLink_Public_MoALiveLinkSettings_h_56_PROLOG
#define FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_7_Plugins_MoALiveLink_5_7_Source_MoALiveLink_Public_MoALiveLinkSettings_h_59_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_7_Plugins_MoALiveLink_5_7_Source_MoALiveLink_Public_MoALiveLinkSettings_h_59_INCLASS_NO_PURE_DECLS \
	FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_7_Plugins_MoALiveLink_5_7_Source_MoALiveLink_Public_MoALiveLinkSettings_h_59_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


class UMoALiveLinkSettings;

// ********** End Class UMoALiveLinkSettings *******************************************************

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_7_Plugins_MoALiveLink_5_7_Source_MoALiveLink_Public_MoALiveLinkSettings_h

PRAGMA_ENABLE_DEPRECATION_WARNINGS
