// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

// IWYU pragma: private, include "MoARemapAsset.h"

#ifdef MOALIVELINK_MoARemapAsset_generated_h
#error "MoARemapAsset.generated.h already included, missing '#pragma once' in MoARemapAsset.h"
#endif
#define MOALIVELINK_MoARemapAsset_generated_h

#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS

// ********** Begin Class UMoARemapAsset ***********************************************************
struct Z_Construct_UClass_UMoARemapAsset_Statics;
MOALIVELINK_API UClass* Z_Construct_UClass_UMoARemapAsset_NoRegister();

#define FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_7_Plugins_MoALiveLink_5_7_Source_MoALiveLink_Public_MoARemapAsset_h_19_INCLASS_NO_PURE_DECLS \
private: \
	static void StaticRegisterNativesUMoARemapAsset(); \
	friend struct ::Z_Construct_UClass_UMoARemapAsset_Statics; \
	static UClass* GetPrivateStaticClass(); \
	friend MOALIVELINK_API UClass* ::Z_Construct_UClass_UMoARemapAsset_NoRegister(); \
public: \
	DECLARE_CLASS2(UMoARemapAsset, UMoARemapAssetBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/MoALiveLink"), Z_Construct_UClass_UMoARemapAsset_NoRegister) \
	DECLARE_SERIALIZER(UMoARemapAsset)


#define FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_7_Plugins_MoALiveLink_5_7_Source_MoALiveLink_Public_MoARemapAsset_h_19_ENHANCED_CONSTRUCTORS \
	/** Standard constructor, called after all reflected properties have been initialized */ \
	NO_API UMoARemapAsset(); \
	/** Deleted move- and copy-constructors, should never be used */ \
	UMoARemapAsset(UMoARemapAsset&&) = delete; \
	UMoARemapAsset(const UMoARemapAsset&) = delete; \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMoARemapAsset); \
	DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMoARemapAsset); \
	DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMoARemapAsset)


#define FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_7_Plugins_MoALiveLink_5_7_Source_MoALiveLink_Public_MoARemapAsset_h_16_PROLOG
#define FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_7_Plugins_MoALiveLink_5_7_Source_MoALiveLink_Public_MoARemapAsset_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_7_Plugins_MoALiveLink_5_7_Source_MoALiveLink_Public_MoARemapAsset_h_19_INCLASS_NO_PURE_DECLS \
	FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_7_Plugins_MoALiveLink_5_7_Source_MoALiveLink_Public_MoARemapAsset_h_19_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


class UMoARemapAsset;

// ********** End Class UMoARemapAsset *************************************************************

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_7_Plugins_MoALiveLink_5_7_Source_MoALiveLink_Public_MoARemapAsset_h

PRAGMA_ENABLE_DEPRECATION_WARNINGS
