// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for MoALiveLink
#pragma once
#include "SharedDefinitions.UnrealEd.Project.ValApi.ValExpApi.Cpp20.h"
#undef MOALIVELINK_API
#undef MOALIVELINK_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 0
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UE_DEPRECATED_FORENGINE UE_DEPRECATED
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 1
#define UE_VALIDATE_EXPERIMENTAL_API 1
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME MoA_Plugin_5_7
#define UE_TARGET_NAME MoA_Plugin_5_7Editor
#define UE_MODULE_NAME "MoALiveLink"
#define UE_PLUGIN_NAME "MoALiveLink"
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() 
#define IMPLEMENT_SIGNING_KEY_REGISTRATION() 
#define MOALIVELINK_API DLLEXPORT 
#define MOALIVELINK_NON_ATTRIBUTED_API DLLEXPORT
#define LIVELINKINTERFACE_API DLLIMPORT 
#define LIVELINKINTERFACE_NON_ATTRIBUTED_API DLLIMPORT
#define LIVELINK_API DLLIMPORT 
#define LIVELINK_NON_ATTRIBUTED_API DLLIMPORT
#define LIVELINKMESSAGEBUSFRAMEWORK_API DLLIMPORT 
#define LIVELINKMESSAGEBUSFRAMEWORK_NON_ATTRIBUTED_API DLLIMPORT
#define SERIALIZATION_API DLLIMPORT 
#define SERIALIZATION_NON_ATTRIBUTED_API DLLIMPORT
#define CBOR_API DLLIMPORT 
#define CBOR_NON_ATTRIBUTED_API DLLIMPORT
#define LIVELINKANIMATIONCORE_API DLLIMPORT 
#define LIVELINKANIMATIONCORE_NON_ATTRIBUTED_API DLLIMPORT
