// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

// IWYU pragma: private, include "MoALiveLinkSettings.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef MOALIVELINK_MoALiveLinkSettings_generated_h
#error "MoALiveLinkSettings.generated.h already included, missing '#pragma once' in MoALiveLinkSettings.h"
#endif
#define MOALIVELINK_MoALiveLinkSettings_generated_h

#define FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_5_Plugins_MoALiveLink_5_5_Source_MoALiveLink_Public_MoALiveLinkSettings_h_20_GENERATED_BODY \
	friend struct Z_Construct_UScriptStruct_FMoALiveLinkConnectionInfo_Statics; \
	MOALIVELINK_API static class UScriptStruct* StaticStruct();


template<> MOALIVELINK_API UScriptStruct* StaticStruct<struct FMoALiveLinkConnectionInfo>();

#define FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_5_Plugins_MoALiveLink_5_5_Source_MoALiveLink_Public_MoALiveLinkSettings_h_59_INCLASS_NO_PURE_DECLS \
private: \
	static void StaticRegisterNativesUMoALiveLinkSettings(); \
	friend struct Z_Construct_UClass_UMoALiveLinkSettings_Statics; \
public: \
	DECLARE_CLASS(UMoALiveLinkSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/MoALiveLink"), NO_API) \
	DECLARE_SERIALIZER(UMoALiveLinkSettings) \
	static const TCHAR* StaticConfigName() {return TEXT("MoALiveLink");} \



#define FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_5_Plugins_MoALiveLink_5_5_Source_MoALiveLink_Public_MoALiveLinkSettings_h_59_ENHANCED_CONSTRUCTORS \
private: \
	/** Private move- and copy-constructors, should never be used */ \
	UMoALiveLinkSettings(UMoALiveLinkSettings&&); \
	UMoALiveLinkSettings(const UMoALiveLinkSettings&); \
public: \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMoALiveLinkSettings); \
	DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMoALiveLinkSettings); \
	DEFINE_DEFAULT_CONSTRUCTOR_CALL(UMoALiveLinkSettings) \
	NO_API virtual ~UMoALiveLinkSettings();


#define FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_5_Plugins_MoALiveLink_5_5_Source_MoALiveLink_Public_MoALiveLinkSettings_h_56_PROLOG
#define FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_5_Plugins_MoALiveLink_5_5_Source_MoALiveLink_Public_MoALiveLinkSettings_h_59_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_5_Plugins_MoALiveLink_5_5_Source_MoALiveLink_Public_MoALiveLinkSettings_h_59_INCLASS_NO_PURE_DECLS \
	FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_5_Plugins_MoALiveLink_5_5_Source_MoALiveLink_Public_MoALiveLinkSettings_h_59_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


template<> MOALIVELINK_API UClass* StaticClass<class UMoALiveLinkSettings>();

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_5_Plugins_MoALiveLink_5_5_Source_MoALiveLink_Public_MoALiveLinkSettings_h


PRAGMA_ENABLE_DEPRECATION_WARNINGS
