// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "MoALiveLink/Public/MoARemapAssetBase.h"
#include "MoALiveLink/Public/MoABoneMapping.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeMoARemapAssetBase() {}

// Begin Cross Module References
ENGINE_API UClass* Z_Construct_UClass_USkeleton_NoRegister();
LIVELINKANIMATIONCORE_API UClass* Z_Construct_UClass_ULiveLinkRemapAsset();
MOALIVELINK_API UClass* Z_Construct_UClass_UMoARemapAssetBase();
MOALIVELINK_API UClass* Z_Construct_UClass_UMoARemapAssetBase_NoRegister();
MOALIVELINK_API UScriptStruct* Z_Construct_UScriptStruct_FMoABoneMappingRow();
UPackage* Z_Construct_UPackage__Script_MoALiveLink();
// End Cross Module References

// Begin Class UMoARemapAssetBase
void UMoARemapAssetBase::StaticRegisterNativesUMoARemapAssetBase()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UMoARemapAssetBase);
UClass* Z_Construct_UClass_UMoARemapAssetBase_NoRegister()
{
	return UMoARemapAssetBase::StaticClass();
}
struct Z_Construct_UClass_UMoARemapAssetBase_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
		{ "BlueprintType", "true" },
		{ "IncludePath", "MoARemapAssetBase.h" },
		{ "IsBlueprintBase", "true" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetSkeleton_MetaData[] = {
		{ "Category", "Live Link" },
		{ "DisplayName", "Target Skeleton" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GroundOffset_MetaData[] = {
		{ "Category", "Live Link" },
		{ "ClampMax", "100.0" },
		{ "ClampMin", "-100.0" },
		{ "DisplayName", "Ground Offset (cm)" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
		{ "UIMax", "100.0" },
		{ "UIMin", "-100.0" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPreserveActorDistances_MetaData[] = {
		{ "Category", "Motion Processing" },
#if !UE_BUILD_SHIPPING
		{ "Comment", "// When enabled, keeps original XY scale (1.0) so multiple actors maintain real-world relative positions\n" },
#endif
		{ "DisplayName", "Preserve Actor Distances" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "When enabled, keeps original XY scale (1.0) so multiple actors maintain real-world relative positions" },
#endif
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseHipCorrection_MetaData[] = {
		{ "Category", "Motion Processing" },
#if !UE_BUILD_SHIPPING
		{ "Comment", "// When enabled, applies floor calibration to make mesh bottom touch ground (Z=0)\n" },
#endif
		{ "DisplayName", "Use Hip Correction" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
#if !UE_BUILD_SHIPPING
		{ "ToolTip", "When enabled, applies floor calibration to make mesh bottom touch ground (Z=0)" },
#endif
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TPoseReferenceSkeleton_MetaData[] = {
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DuplicateStatusText_MetaData[] = {
		{ "Category", "Bone Mapping Status" },
		{ "DisplayName", "Duplicate Check" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MissingStatusText_MetaData[] = {
		{ "Category", "Bone Mapping Status" },
		{ "DisplayName", "Missing Check" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BodySpineBones_MetaData[] = {
		{ "Category", "Bone Mapping" },
		{ "DisplayName", "Body & Spine" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
		{ "ShowOnlyInnerProperties", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LegBones_MetaData[] = {
		{ "Category", "Bone Mapping" },
		{ "DisplayName", "Legs" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
		{ "ShowOnlyInnerProperties", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ArmBones_MetaData[] = {
		{ "Category", "Bone Mapping" },
		{ "DisplayName", "Arms" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
		{ "ShowOnlyInnerProperties", "" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FingerBones_MetaData[] = {
		{ "Category", "Bone Mapping" },
		{ "DisplayName", "Fingers" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
		{ "ShowOnlyInnerProperties", "" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FObjectPropertyParams NewProp_TargetSkeleton;
	static const UECodeGen_Private::FFloatPropertyParams NewProp_GroundOffset;
	static void NewProp_bPreserveActorDistances_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bPreserveActorDistances;
	static void NewProp_bUseHipCorrection_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseHipCorrection;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_TPoseReferenceSkeleton;
	static const UECodeGen_Private::FStrPropertyParams NewProp_DuplicateStatusText;
	static const UECodeGen_Private::FStrPropertyParams NewProp_MissingStatusText;
	static const UECodeGen_Private::FStructPropertyParams NewProp_BodySpineBones_Inner;
	static const UECodeGen_Private::FArrayPropertyParams NewProp_BodySpineBones;
	static const UECodeGen_Private::FStructPropertyParams NewProp_LegBones_Inner;
	static const UECodeGen_Private::FArrayPropertyParams NewProp_LegBones;
	static const UECodeGen_Private::FStructPropertyParams NewProp_ArmBones_Inner;
	static const UECodeGen_Private::FArrayPropertyParams NewProp_ArmBones;
	static const UECodeGen_Private::FStructPropertyParams NewProp_FingerBones_Inner;
	static const UECodeGen_Private::FArrayPropertyParams NewProp_FingerBones;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static UObject* (*const DependentSingletons[])();
	static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UMoARemapAssetBase>::IsAbstract,
	};
	static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_TargetSkeleton = { "TargetSkeleton", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMoARemapAssetBase, TargetSkeleton), Z_Construct_UClass_USkeleton_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetSkeleton_MetaData), NewProp_TargetSkeleton_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_GroundOffset = { "GroundOffset", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMoARemapAssetBase, GroundOffset), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GroundOffset_MetaData), NewProp_GroundOffset_MetaData) };
void Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bPreserveActorDistances_SetBit(void* Obj)
{
	((UMoARemapAssetBase*)Obj)->bPreserveActorDistances = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bPreserveActorDistances = { "bPreserveActorDistances", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UMoARemapAssetBase), &Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bPreserveActorDistances_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPreserveActorDistances_MetaData), NewProp_bPreserveActorDistances_MetaData) };
void Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bUseHipCorrection_SetBit(void* Obj)
{
	((UMoARemapAssetBase*)Obj)->bUseHipCorrection = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bUseHipCorrection = { "bUseHipCorrection", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UMoARemapAssetBase), &Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bUseHipCorrection_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseHipCorrection_MetaData), NewProp_bUseHipCorrection_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_TPoseReferenceSkeleton = { "TPoseReferenceSkeleton", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMoARemapAssetBase, TPoseReferenceSkeleton), Z_Construct_UClass_USkeleton_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TPoseReferenceSkeleton_MetaData), NewProp_TPoseReferenceSkeleton_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_DuplicateStatusText = { "DuplicateStatusText", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMoARemapAssetBase, DuplicateStatusText), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DuplicateStatusText_MetaData), NewProp_DuplicateStatusText_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_MissingStatusText = { "MissingStatusText", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMoARemapAssetBase, MissingStatusText), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MissingStatusText_MetaData), NewProp_MissingStatusText_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_BodySpineBones_Inner = { "BodySpineBones", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FMoABoneMappingRow, METADATA_PARAMS(0, nullptr) }; // 967773247
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_BodySpineBones = { "BodySpineBones", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMoARemapAssetBase, BodySpineBones), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BodySpineBones_MetaData), NewProp_BodySpineBones_MetaData) }; // 967773247
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_LegBones_Inner = { "LegBones", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FMoABoneMappingRow, METADATA_PARAMS(0, nullptr) }; // 967773247
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_LegBones = { "LegBones", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMoARemapAssetBase, LegBones), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LegBones_MetaData), NewProp_LegBones_MetaData) }; // 967773247
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_ArmBones_Inner = { "ArmBones", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FMoABoneMappingRow, METADATA_PARAMS(0, nullptr) }; // 967773247
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_ArmBones = { "ArmBones", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMoARemapAssetBase, ArmBones), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ArmBones_MetaData), NewProp_ArmBones_MetaData) }; // 967773247
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_FingerBones_Inner = { "FingerBones", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FMoABoneMappingRow, METADATA_PARAMS(0, nullptr) }; // 967773247
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_FingerBones = { "FingerBones", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMoARemapAssetBase, FingerBones), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FingerBones_MetaData), NewProp_FingerBones_MetaData) }; // 967773247
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMoARemapAssetBase_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_TargetSkeleton,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_GroundOffset,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bPreserveActorDistances,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bUseHipCorrection,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_TPoseReferenceSkeleton,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_DuplicateStatusText,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_MissingStatusText,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_BodySpineBones_Inner,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_BodySpineBones,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_LegBones_Inner,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_LegBones,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_ArmBones_Inner,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_ArmBones,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_FingerBones_Inner,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_FingerBones,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UMoARemapAssetBase_Statics::DependentSingletons[])() = {
	(UObject* (*)())Z_Construct_UClass_ULiveLinkRemapAsset,
	(UObject* (*)())Z_Construct_UPackage__Script_MoALiveLink,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMoARemapAssetBase_Statics::ClassParams = {
	&UMoARemapAssetBase::StaticClass,
	nullptr,
	&StaticCppClassTypeInfo,
	DependentSingletons,
	nullptr,
	Z_Construct_UClass_UMoARemapAssetBase_Statics::PropPointers,
	nullptr,
	UE_ARRAY_COUNT(DependentSingletons),
	0,
	UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::PropPointers),
	0,
	0x001010A1u,
	METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UMoARemapAssetBase_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UMoARemapAssetBase()
{
	if (!Z_Registration_Info_UClass_UMoARemapAssetBase.OuterSingleton)
	{
		UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMoARemapAssetBase.OuterSingleton, Z_Construct_UClass_UMoARemapAssetBase_Statics::ClassParams);
	}
	return Z_Registration_Info_UClass_UMoARemapAssetBase.OuterSingleton;
}
template<> MOALIVELINK_API UClass* StaticClass<UMoARemapAssetBase>()
{
	return UMoARemapAssetBase::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UMoARemapAssetBase);
UMoARemapAssetBase::~UMoARemapAssetBase() {}
// End Class UMoARemapAssetBase

// Begin Registration
struct Z_CompiledInDeferFile_FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_5_Plugins_MoALiveLink_5_5_Source_MoALiveLink_Public_MoARemapAssetBase_h_Statics
{
	static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
		{ Z_Construct_UClass_UMoARemapAssetBase, UMoARemapAssetBase::StaticClass, TEXT("UMoARemapAssetBase"), &Z_Registration_Info_UClass_UMoARemapAssetBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMoARemapAssetBase), 1703268324U) },
	};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_5_Plugins_MoALiveLink_5_5_Source_MoALiveLink_Public_MoARemapAssetBase_h_2757573824(TEXT("/Script/MoALiveLink"),
	Z_CompiledInDeferFile_FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_5_Plugins_MoALiveLink_5_5_Source_MoALiveLink_Public_MoARemapAssetBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Motion_Documents_Unreal_Projects_MoA_Plugin_5_5_Plugins_MoALiveLink_5_5_Source_MoALiveLink_Public_MoARemapAssetBase_h_Statics::ClassInfo),
	nullptr, 0,
	nullptr, 0);
// End Registration
PRAGMA_ENABLE_DEPRECATION_WARNINGS
