#include "C:/Users/Motion/Documents/Unreal Projects/MoA_Plugin_5_3/Intermediate/Build/Win64/x64/MoA_53Editor/Development/UnrealEd/SharedDefinitions.UnrealEd.Cpp20.h"
#undef UE_IS_ENGINE_MODULE
#undef DEPRECATED_FORGAME
#define DEPRECATED_FORGAME DEPRECATED
#undef UE_DEPRECATED_FORGAME
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1
#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2
#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3
#undef MOALIVELINK_API
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
#define UE_IS_ENGINE_MODULE 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0
#define UE_PROJECT_NAME MoA_Plugin_5_3
#define UE_TARGET_NAME MoA_53Editor
#define UE_MODULE_NAME "MoALiveLink"
#define UE_PLUGIN_NAME "MoALiveLink"
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() 
#define IMPLEMENT_SIGNING_KEY_REGISTRATION() 
#define DEPRECATED_FORGAME DEPRECATED
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define MOALIVELINK_API DLLEXPORT
#define LIVELINKINTERFACE_API DLLIMPORT
#define LIVELINK_API DLLIMPORT
#define LIVELINKMESSAGEBUSFRAMEWORK_API DLLIMPORT
#define LIVELINKANIMATIONCORE_API DLLIMPORT
