// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "MoALiveLink/Public/MoARemapAssetBase.h"
#include "MoALiveLink/Public/MoABoneMapping.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeMoARemapAssetBase() {}
// Cross Module References
	ENGINE_API UClass* Z_Construct_UClass_USkeleton_NoRegister();
	LIVELINKANIMATIONCORE_API UClass* Z_Construct_UClass_ULiveLinkRemapAsset();
	MOALIVELINK_API UClass* Z_Construct_UClass_UMoARemapAssetBase();
	MOALIVELINK_API UClass* Z_Construct_UClass_UMoARemapAssetBase_NoRegister();
	MOALIVELINK_API UScriptStruct* Z_Construct_UScriptStruct_FMoABoneMappingRow();
	UPackage* Z_Construct_UPackage__Script_MoALiveLink();
// End Cross Module References
	void UMoARemapAssetBase::StaticRegisterNativesUMoARemapAssetBase()
	{
	}
	IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UMoARemapAssetBase);
	UClass* Z_Construct_UClass_UMoARemapAssetBase_NoRegister()
	{
		return UMoARemapAssetBase::StaticClass();
	}
	struct Z_Construct_UClass_UMoARemapAssetBase_Statics
	{
		static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_TargetSkeleton_MetaData[];
#endif
		static const UECodeGen_Private::FObjectPtrPropertyParams NewProp_TargetSkeleton;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_GroundOffset_MetaData[];
#endif
		static const UECodeGen_Private::FFloatPropertyParams NewProp_GroundOffset;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_bPreserveActorDistances_MetaData[];
#endif
		static void NewProp_bPreserveActorDistances_SetBit(void* Obj);
		static const UECodeGen_Private::FBoolPropertyParams NewProp_bPreserveActorDistances;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_bUseHipCorrection_MetaData[];
#endif
		static void NewProp_bUseHipCorrection_SetBit(void* Obj);
		static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseHipCorrection;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_TPoseReferenceSkeleton_MetaData[];
#endif
		static const UECodeGen_Private::FObjectPtrPropertyParams NewProp_TPoseReferenceSkeleton;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_DuplicateStatusText_MetaData[];
#endif
		static const UECodeGen_Private::FStrPropertyParams NewProp_DuplicateStatusText;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_MissingStatusText_MetaData[];
#endif
		static const UECodeGen_Private::FStrPropertyParams NewProp_MissingStatusText;
		static const UECodeGen_Private::FStructPropertyParams NewProp_BodySpineBones_Inner;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_BodySpineBones_MetaData[];
#endif
		static const UECodeGen_Private::FArrayPropertyParams NewProp_BodySpineBones;
		static const UECodeGen_Private::FStructPropertyParams NewProp_LegBones_Inner;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_LegBones_MetaData[];
#endif
		static const UECodeGen_Private::FArrayPropertyParams NewProp_LegBones;
		static const UECodeGen_Private::FStructPropertyParams NewProp_ArmBones_Inner;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_ArmBones_MetaData[];
#endif
		static const UECodeGen_Private::FArrayPropertyParams NewProp_ArmBones;
		static const UECodeGen_Private::FStructPropertyParams NewProp_FingerBones_Inner;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_FingerBones_MetaData[];
#endif
		static const UECodeGen_Private::FArrayPropertyParams NewProp_FingerBones;
		static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
		static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
		static const UECodeGen_Private::FClassParams ClassParams;
	};
	UObject* (*const Z_Construct_UClass_UMoARemapAssetBase_Statics::DependentSingletons[])() = {
		(UObject* (*)())Z_Construct_UClass_ULiveLinkRemapAsset,
		(UObject* (*)())Z_Construct_UPackage__Script_MoALiveLink,
	};
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UMoARemapAssetBase_Statics::Class_MetaDataParams[] = {
		{ "BlueprintType", "true" },
		{ "IncludePath", "MoARemapAssetBase.h" },
		{ "IsBlueprintBase", "true" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
	};
#endif
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_TargetSkeleton_MetaData[] = {
		{ "Category", "Live Link" },
		{ "DisplayName", "Target Skeleton" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
	};
#endif
	const UECodeGen_Private::FObjectPtrPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_TargetSkeleton = { "TargetSkeleton", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UMoARemapAssetBase, TargetSkeleton), Z_Construct_UClass_USkeleton_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_TargetSkeleton_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_TargetSkeleton_MetaData)) };
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_GroundOffset_MetaData[] = {
		{ "Category", "Live Link" },
		{ "ClampMax", "100.0" },
		{ "ClampMin", "-100.0" },
		{ "DisplayName", "Ground Offset (cm)" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
		{ "UIMax", "100.0" },
		{ "UIMin", "-100.0" },
	};
#endif
	const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_GroundOffset = { "GroundOffset", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UMoARemapAssetBase, GroundOffset), METADATA_PARAMS(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_GroundOffset_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_GroundOffset_MetaData)) };
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bPreserveActorDistances_MetaData[] = {
		{ "Category", "Motion Processing" },
		{ "Comment", "// When enabled, keeps original XY scale (1.0) so multiple actors maintain real-world relative positions\n" },
		{ "DisplayName", "Preserve Actor Distances" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
		{ "ToolTip", "When enabled, keeps original XY scale (1.0) so multiple actors maintain real-world relative positions" },
	};
#endif
	void Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bPreserveActorDistances_SetBit(void* Obj)
	{
		((UMoARemapAssetBase*)Obj)->bPreserveActorDistances = 1;
	}
	const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bPreserveActorDistances = { "bPreserveActorDistances", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(UMoARemapAssetBase), &Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bPreserveActorDistances_SetBit, METADATA_PARAMS(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bPreserveActorDistances_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bPreserveActorDistances_MetaData)) };
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bUseHipCorrection_MetaData[] = {
		{ "Category", "Motion Processing" },
		{ "Comment", "// When enabled, applies floor calibration to make mesh bottom touch ground (Z=0)\n" },
		{ "DisplayName", "Use Hip Correction" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
		{ "ToolTip", "When enabled, applies floor calibration to make mesh bottom touch ground (Z=0)" },
	};
#endif
	void Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bUseHipCorrection_SetBit(void* Obj)
	{
		((UMoARemapAssetBase*)Obj)->bUseHipCorrection = 1;
	}
	const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bUseHipCorrection = { "bUseHipCorrection", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(UMoARemapAssetBase), &Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bUseHipCorrection_SetBit, METADATA_PARAMS(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bUseHipCorrection_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bUseHipCorrection_MetaData)) };
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_TPoseReferenceSkeleton_MetaData[] = {
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
	};
#endif
	const UECodeGen_Private::FObjectPtrPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_TPoseReferenceSkeleton = { "TPoseReferenceSkeleton", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UMoARemapAssetBase, TPoseReferenceSkeleton), Z_Construct_UClass_USkeleton_NoRegister, METADATA_PARAMS(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_TPoseReferenceSkeleton_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_TPoseReferenceSkeleton_MetaData)) };
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_DuplicateStatusText_MetaData[] = {
		{ "Category", "Bone Mapping Status" },
		{ "DisplayName", "Duplicate Check" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
	};
#endif
	const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_DuplicateStatusText = { "DuplicateStatusText", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UMoARemapAssetBase, DuplicateStatusText), METADATA_PARAMS(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_DuplicateStatusText_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_DuplicateStatusText_MetaData)) };
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_MissingStatusText_MetaData[] = {
		{ "Category", "Bone Mapping Status" },
		{ "DisplayName", "Missing Check" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
	};
#endif
	const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_MissingStatusText = { "MissingStatusText", nullptr, (EPropertyFlags)0x0010000000020001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UMoARemapAssetBase, MissingStatusText), METADATA_PARAMS(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_MissingStatusText_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_MissingStatusText_MetaData)) };
	const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_BodySpineBones_Inner = { "BodySpineBones", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, Z_Construct_UScriptStruct_FMoABoneMappingRow, METADATA_PARAMS(nullptr, 0) }; // 408097101
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_BodySpineBones_MetaData[] = {
		{ "Category", "Bone Mapping" },
		{ "DisplayName", "Body & Spine" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
		{ "ShowOnlyInnerProperties", "" },
	};
#endif
	const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_BodySpineBones = { "BodySpineBones", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UMoARemapAssetBase, BodySpineBones), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_BodySpineBones_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_BodySpineBones_MetaData)) }; // 408097101
	const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_LegBones_Inner = { "LegBones", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, Z_Construct_UScriptStruct_FMoABoneMappingRow, METADATA_PARAMS(nullptr, 0) }; // 408097101
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_LegBones_MetaData[] = {
		{ "Category", "Bone Mapping" },
		{ "DisplayName", "Legs" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
		{ "ShowOnlyInnerProperties", "" },
	};
#endif
	const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_LegBones = { "LegBones", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UMoARemapAssetBase, LegBones), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_LegBones_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_LegBones_MetaData)) }; // 408097101
	const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_ArmBones_Inner = { "ArmBones", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, Z_Construct_UScriptStruct_FMoABoneMappingRow, METADATA_PARAMS(nullptr, 0) }; // 408097101
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_ArmBones_MetaData[] = {
		{ "Category", "Bone Mapping" },
		{ "DisplayName", "Arms" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
		{ "ShowOnlyInnerProperties", "" },
	};
#endif
	const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_ArmBones = { "ArmBones", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UMoARemapAssetBase, ArmBones), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_ArmBones_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_ArmBones_MetaData)) }; // 408097101
	const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_FingerBones_Inner = { "FingerBones", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, Z_Construct_UScriptStruct_FMoABoneMappingRow, METADATA_PARAMS(nullptr, 0) }; // 408097101
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_FingerBones_MetaData[] = {
		{ "Category", "Bone Mapping" },
		{ "DisplayName", "Fingers" },
		{ "ModuleRelativePath", "Public/MoARemapAssetBase.h" },
		{ "ShowOnlyInnerProperties", "" },
	};
#endif
	const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_FingerBones = { "FingerBones", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UMoARemapAssetBase, FingerBones), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_FingerBones_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_FingerBones_MetaData)) }; // 408097101
	const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMoARemapAssetBase_Statics::PropPointers[] = {
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_TargetSkeleton,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_GroundOffset,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bPreserveActorDistances,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_bUseHipCorrection,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_TPoseReferenceSkeleton,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_DuplicateStatusText,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_MissingStatusText,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_BodySpineBones_Inner,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_BodySpineBones,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_LegBones_Inner,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_LegBones,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_ArmBones_Inner,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_ArmBones,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_FingerBones_Inner,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMoARemapAssetBase_Statics::NewProp_FingerBones,
	};
	const FCppClassTypeInfoStatic Z_Construct_UClass_UMoARemapAssetBase_Statics::StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UMoARemapAssetBase>::IsAbstract,
	};
	const UECodeGen_Private::FClassParams Z_Construct_UClass_UMoARemapAssetBase_Statics::ClassParams = {
		&UMoARemapAssetBase::StaticClass,
		nullptr,
		&StaticCppClassTypeInfo,
		DependentSingletons,
		nullptr,
		Z_Construct_UClass_UMoARemapAssetBase_Statics::PropPointers,
		nullptr,
		UE_ARRAY_COUNT(DependentSingletons),
		0,
		UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::PropPointers),
		0,
		0x001010A1u,
		METADATA_PARAMS(Z_Construct_UClass_UMoARemapAssetBase_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UMoARemapAssetBase_Statics::Class_MetaDataParams))
	};
	UClass* Z_Construct_UClass_UMoARemapAssetBase()
	{
		if (!Z_Registration_Info_UClass_UMoARemapAssetBase.OuterSingleton)
		{
			UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMoARemapAssetBase.OuterSingleton, Z_Construct_UClass_UMoARemapAssetBase_Statics::ClassParams);
		}
		return Z_Registration_Info_UClass_UMoARemapAssetBase.OuterSingleton;
	}
	template<> MOALIVELINK_API UClass* StaticClass<UMoARemapAssetBase>()
	{
		return UMoARemapAssetBase::StaticClass();
	}
	DEFINE_VTABLE_PTR_HELPER_CTOR(UMoARemapAssetBase);
	UMoARemapAssetBase::~UMoARemapAssetBase() {}
	struct Z_CompiledInDeferFile_FID_Users_Motion_moa_unreal_plugin_Plugins_MoALiveLink_Source_MoALiveLink_Public_MoARemapAssetBase_h_Statics
	{
		static const FClassRegisterCompiledInInfo ClassInfo[];
	};
	const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Motion_moa_unreal_plugin_Plugins_MoALiveLink_Source_MoALiveLink_Public_MoARemapAssetBase_h_Statics::ClassInfo[] = {
		{ Z_Construct_UClass_UMoARemapAssetBase, UMoARemapAssetBase::StaticClass, TEXT("UMoARemapAssetBase"), &Z_Registration_Info_UClass_UMoARemapAssetBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMoARemapAssetBase), 2199080390U) },
	};
	static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_Motion_moa_unreal_plugin_Plugins_MoALiveLink_Source_MoALiveLink_Public_MoARemapAssetBase_h_2734389857(TEXT("/Script/MoALiveLink"),
		Z_CompiledInDeferFile_FID_Users_Motion_moa_unreal_plugin_Plugins_MoALiveLink_Source_MoALiveLink_Public_MoARemapAssetBase_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_Motion_moa_unreal_plugin_Plugins_MoALiveLink_Source_MoALiveLink_Public_MoARemapAssetBase_h_Statics::ClassInfo),
		nullptr, 0,
		nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
